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Founded Date December 24, 2002
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Mastering Kiting in Tower Rush
In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
The Most Important Placement
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- The Ice Golem is the undisputed king of kiting.
- Some units ‘see’ further than others.
- Combine the pull with a slowing spell.
Advanced AI Manipulation
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
| Kiting Card | Best Target |
|---|---|
| Cheap Tank | It absorbs damage while walking away, making it the perfect bait |
| Skeletons | Slow attacking units like the P. If you adored this short article and you would certainly such as to receive more facts concerning tower rush kindly see our page. E.K.K.A or Prince |
Mind Games
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
